This list contains general information about desktop graphics processing units (GPUs) and video cards from Nvidia, based on official specifications. In addition some Nvidia motherboards come with integrated onboard GPUs. Limited/special/collectors' editions or AIB versions are not included. Please do not edit the tables to match your specific AIB model.

Field explanations The fields in the table listed below describe the following:

Model – The marketing name for the processor, assigned by Nvidia. Launch Date – Date of release for the processor. Code Name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation). Fab – Fabrication process. Average feature size of components of the processor. Bus interface – Bus by which the graphics processor is attached to the system (typically an expansion slot, such as PCI, AGP, or PCI-Express). Memory – The amount of graphics memory available to the processor. Base Clock – The factory core clock frequency; while some manufacturers adjust clocks lower and higher, this number will always be the reference clocks used by Nvidia. Memory Clock – The factory effective memory clock frequency (while some manufacturers adjust clocks lower and higher, this number will always be the reference clocks used by Nvidia). All DDR/GDDR memories operate at half this frequency, except for GDDR5, which operates at one quarter of this frequency. Core Config – The layout of the graphics pipeline, in terms of functional units. Over time the number, type, and variety of functional units in the GPU core has changed significantly; before each section in the list there is an explanation as to what functional units are present in each generation of processors. In later models, shaders are integrated into a unified shader architecture, where any one shader can perform any of the functions listed. Fillrate – Maximum theoretical fill rate in textured pixels per second. This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width. GHz = 10 Hz. Bus type – Type of memory bus or buses used. Bus width – Maximum bit width of the memory bus or buses used. This will always be a factory bus width. API support section Direct3D – Maximum version of Direct3D fully supported. OpenGL – Maximum version of OpenGL fully supported. OpenCL – Maximum version of OpenCL fully supported. Vulkan – Maximum version of Vulkan fully supported. CUDA - Maximum version of Cuda fully supported. Features – Added features that are not standard as a part of the two graphics libraries.

Pre-GeForce

Pre-GeForce consists of the NV1 generation, Riva generation, & TNT2 generation.

Model LaunchDate CodeName Fab(nm) Transistors(million) DieSize(mm2) BusInterface Clock Rate CoreConfig Memory Configuration PixelShader(MP/s) Fillrate API Support TDP(Watts) MSRP(USD) Core(MHz) Memory(MHz) Size(MB) BusType BusWidth(bit) Bandwidth(GB/s) Texel(MT/s) Pixel(MP/s) Direct3D OpenGL STG-2000 September30, 1995 NV1 SGS500 nm 1 135 PCI 75 50 1 FPM 64 0.40 75.0 1.2 rowspan="2" ? $249 NV1 60 2 EDO 0.48 2 $299 Riva 128 April1, 1997 NV3 SGS350 nm 4 71 AGP2x 100 4 SDR 128 1.60 100.0 5.0 1.0 4 $199 PCI Riva 128ZX February23, 1998 AGP2x 8 ? Riva TNT May23, 1998 NV4 TSMC350 nm 7 128 90 110 16 1.76 180.0 1.2 Vanta LT March1, 2000 NV6 TSMC250 nm 15 63 105 100 816 64 0.800 210.0 6.0 OEM Riva TNT2Vanta March22, 1999 AGP4x 100 133 8 1.06 200 $49 Riva TNT2Vanta-16 16 $99 Riva TNT2M64 October12, 1999 125 143 1.14 250.0 $149 Riva TNT2M64 Pro 32 $179 Riva TNT2 NV5 150 16 128 2.40 $249 Riva TNT2Pro 143 167 32 2.67 286.0 $279 Riva TNT2Ultra March15, 1999 150 183 2.93 300.0 $299

GeForce 256 series

All models are built on the TSMC 220 nm process and support Direct3D 7.0,OpenGL 1.2, hardware Transform, Lighting (T&L), & Cube Environment Mapping.

Model LaunchDate CodeName Transistors(million) DieSize(mm2) BusInterface Clock Rate CoreConfig Memory Configuration PixelShader(MP/s) Fillrate TDP(Watts) MSRP(USD) Core(MHz) Memory(MHz)(MT/s) Size(MB) BusType BusWidth(bit) Bandwidth(GB/s) Texel(MT/s) Pixel(MP/s) GeForce 256SDR October11, 1999 NV10 17 139 AGP4x 120 166(166) 3264 SDR 128 2.65 480.0 13 $249 GeForce 256DDR December13, 1999 150(300) DDR 128 4.80 12

GeForce2 series

All models are built on the TSMC 180 nm process and support Direct3D 7.0, TwinView Dual-Display Architecture, Second-Generation Transform and Lighting (T&L), Nvidia Shading Rasterizer (NSR), & High-Definition Video Processor (HDVP). All GeForce2 MX models support OpenGL 1.2 & Digital Vibrance Control (DVC). All GeForce2 non-MX models support OpenGL 1.5.

Model LaunchDate CodeName Transistors(million) DieSize(mm2) BusInterface Clock Rate CoreConfig Memory Configuration PixelShader(MP/s) Fillrate TDP(Watts) MSRP(USD) Core(MHz) Memory(MHz)(MT/s) Size(MB) BusType BusWidth(bit) Bandwidth(GB/s) Texel(MT/s) Pixel(MP/s) GeForce2 MX+ nForce 220 June4, 2001 NV1A 20 65 AGP4x 175 Systemsharedup to133 (266) Systemsharedup to128 SystemsharedDDR Systemshared64 Systemsharedup to 1.06 350.0 700.0 350.0 3 OEM GeForce2 MX+ nForce 420 Systemshared64 or 128 Systemsharedup to 4.27 GeForce2 MX June28, 2000 NV11 64 PCI 166(166) 32 SDR 64 1.33 4 $149 AGP4x 128 2.66 $179 GeForce2 MXDH Pro TV PCI $149 AGP4x $179 GeForce2 MX200 LP March3, 2001 NV11B 64 1.33 1 $99 GeForce2 MX200 PCI 64 $49 AGP4x 32 $99 GeForce2 MX400 200 128 2.66 400.0 800.0 400.0 5 $129 GeForce2 GTS April26, 2000 NV15 25 88 166(332) DDR 5.31 800.0 1,600.0 800.0 6 $349 GeForce2 GTS PRO 200(400) 6.40 ? GeForce2 PRO December5, 2000 64 $329 GeForce2 Ti October1, 2001 250 1,000.0 2,000.0 1,000.0 $149 GeForce2 Ultra August14, 2000 230(460) 7.36 $499

GeForce3 series

All models are built on the TSMC 150 nm process and support Direct3D 8.1, OpenGL 1.5, 3D Textures, Lightspeed Memory Architecture (LMA), nFiniteFX Engine, & Shadow Buffers.

Model LaunchDate CodeName Transistors(million) DieSize(mm2) BusInterface Clock Rate CoreConfig Memory Configuration Compute Throughput Fillrate TDP(Watts) MSRP(USD) Core(MHz) Memory(MHz)(MT/s) Size(MB) BusType BusWidth(bit) Bandwidth(GB/s) PixelShader(MP/s) VertexShader(MV/s) Texel(MT/s) Pixel(MP/s) GeForce3Ti200 October1, 2001 NV20 57 128 AGP4x 175 200(400) 64128 DDR 128 6.40 700.0 175.0 1,400.0 700.0 ? $149 GeForce3 February27, 2001 200 230(460) 64 7.36 800.0 200.0 1,600.0 800.0 $449 GeForce3Ti500 October1, 2001 240 250(500) 8.00 960.0 240.0 1,920.0 960.0 29 $349

GeForce4 series

All models are built on the TSMC 150 nm process and support VPE 1.0, Accuview Antialiasing (AA), Lightspeed Memory Architecture II (LMA II), & nView.

Model LaunchDate CodeName Transistors(million) DieSize(mm2) BusInterface Clock Rate CoreConfig Memory Configuration Compute Throughput Fillrate Supported APIs TDP(Watts) MSRP(USD) Core(MHz) Memory(MHz)(MT/s) Size(MB) BusType BusWidth(bit) Bandwidth(GB/s) PixelShader(GP/s) VertexShader(GV/s) Texel(GT/s) Pixel(GP/s) Direct3D OpenGL GeForce4 MXIGP + nForce2 October1, 2002 NV1F 29 65 AGP4x 200 Systemsharedup to200 (400) Systemsharedup to128 SystemsharedDDR Systemshared64 or128 Systemsharedup to6.40 0.400 rowspan="16" 0.800 0.400 8.0 1.3 ? OEM GeForce4 MX420 February6, 2002 NV17 PCI 250 166(166) 64 SDR 64 1.33 0.500 1.000 0.500 7.0 1.5 14 $99 AGP4x 128 2.66 166(332) DDR 64 GeForce4 MX440 SE NV18 AGP8x 200(400) 64128 3.20 13 $149 NV17 AGP4x 166(332) 128 5.31 GeForce4 MX440 275 200(400) 64 6.40 0.550 1.100 0.550 18 GeForce4 MX440 Mac Edition OEM GeForce4 MX440 8x September26, 2002 NV18-A1 AGP8x 250(500) 64128 8.00 19 $149$179 NV18-A2 32 32 2.00 $79 64 64 4.00 $149 128 128 8.00 $179 GeForce4 MX460 February6, 2002 NV17 AGP4x 300 225(450) 64128 7.20 0.600 1.200 0.600 22 GeForce4 MX4000 December14, 2003 NV18C PCI 250 166(332) 128 64 2.66 0.500 1.000 0.500 14 $99 NV18 AGP8x GeForce4 MX4000 Rev. 2 NV18C GeForce4 Ti4200 February6, 2002 NV25 63 142 AGP4x 250(500) 64128 64 4.00 1.000 0.500 2.000 1.000 8.1 33 $199 128 8.00 GeForce4 Ti4200 8x NV28 AGP8x 250(250) SDR 4.00 34 GeForce PCX4300 February19, 2004 NV18C 29 65 PCIe1.0 x16 166(332) 64 DDR 64 2.66 0.500 0.500 7.0 18 GeForce4 Ti4400 February6, 2002 NV25 63 142 AGP4x 275 275(550) 128 128 8.80 1.100 0.550 2.200 1.100 8.1 37 $299 GeForce4 Ti4600 300 324(648) 10.37 1.200 0.600 2.400 1.200 ? $399 GeForce4 Ti4800 SE February16, 2003 NV28 AGP8x 275 275(550) 8.80 1.100 0.550 2.200 1.100 38 $299 GeForce4 Ti4800 March15, 2003 300 325(650) 10.40 1.200 0.600 2.400 1.200 43 $349 Model LaunchDate CodeName Transistors(million) DieSize(mm2) BusInterface Core(MHz) Memory(MHz)(MT/s) CoreConfig Size(MB) BusType BusWidth(bit) Bandwidth(GB/s) PixelShader(GP/s) VertexShader(GV/s) Texel(GT/s) Pixel(GP/s) Direct3D OpenGL TDP(Watts) MSRP(USD) Clock Rate Memory Configuration Compute Throughput Fillrate Supported APIs

GeForce FX (5xxx) series

All models support VPE 2.0, Direct3D 9.0a, & OpenGL 1.5 (Full) and 2.0 (Partial), but supports version 2.1 via software with latest drivers.