There have been several pieces of downloadable content (DLC) released for Bungie's 2017 first-person shooter video game Destiny 2. The packages of downloadable content generally add new player versus environment (PvE) missions and player versus player (PvP) modes, new locales to visit, and new items for the player to make use of. The game has had eight years of extended content. Year One of the game featured two small expansion packs. The first was Curse of Osiris in December 2017, which was followed by Warmind in May 2018.
Year Two began with one large expansion and had three premium content drops, available by way of the Annual Pass, which began Destiny 2s seasonal model. The expansion was Forsaken, which was released in September 2018 and featured an overhaul on gameplay. Upon the release of the third expansion, which began Season of the Outlaw, retailers issued Destiny 2: Forsaken Legendary Collection, which included Destiny 2 and all DLC up to and including Forsaken as well as its Annual Pass. The Annual Pass was also made available upon the release of Forsaken, with its three content drops, Season of the Forge, Season of the Drifter, and Season of Opulence, releasing in December 2018, March 2019, and June 2019, respectively. In September 2019, the Annual Pass became free to all owners of Forsaken who had not purchased the pass.
Year Three then began with the fourth expansion, Shadowkeep, which released in October 2019 as a standalone expansion, not requiring players to purchase any of the previous expansions (future content, as well as Forsaken, were also viewed in this way). It featured four seasonal content offerings, which were available to purchase separately, unlike the seasons of the Annual Pass, and these introduced season passes for each season that had a free and premium track of rewards; purchase of the season passes were required to access each season's stories and activities. These seasons were Season of the Undying, which was released alongside Shadowkeep, followed by Season of Dawn, Season of the Worthy, and Season of Arrivals, releasing in December 2019, March 2020, and June 2020, respectively. Also alongside Shadowkeep was a re-release of Destiny 2 called New Light, which made the base game free-to-play, which included access to Curse of Osiris and Warmind, transitioning Destiny 2 to a live service game.
Year Four began with the fifth expansion, Beyond Light, released in November 2020 along with four seasonal content offerings, the first of which, Season of the Hunt, released alongside the expansion, followed by Season of the Chosen in February 2021, Season of the Splicer in May 2021, and then Season of the Lost in August 2021, which had a mid-season update, the Bungie 30th Anniversary Pack, in December 2021. Beyond Lights release had the largest effect on the game, as nearly half of the game's content was removed and placed into what Bungie called the Destiny Content Vault (DCV), which also included all content from the original Destiny. The content that was removed included Destiny 2s original base campaign, The Red War (which was replaced by a new-player quest), the Curse of Osiris and Warmind expansions, and the content of Year Two's Annual Pass, with the small exception of Gambit Prime from Season of the Drifter, which was slightly tweaked and replaced the three-round Gambit and renamed as Gambit. Following this, Bungie cycled some content in and out of the DCV, updating older areas as necessary.
Year Five began with the sixth expansion, The Witch Queen, which released in February 2022 along with four seasonal content offerings, the first of which, Season of the Risen, released alongside the expansion, followed by Season of the Haunted in May 2022, Season of Plunder in August 2022, and then Season of the Seraph in December 2022. With the release of The Witch Queen, The Tangled Shore destination and Forsakens story campaign were rotated into the DCV, while the remaining endgame content from Forsaken, including access to its exotic gear, were repackaged as the Forsaken Pack. This content year also introduced "dungeon keys" as Years 5 though 7 had two dungeons released per year but these required a dungeon key to access them; dungeon keys were included with the deluxe editions of each expansion but could also be purchased separately.
Year Six began with the release of the seventh expansion, Lightfall, in February 2023. It launched along with four seasonal content offerings, the first of which, Season of Defiance, released alongside the expansion, which was followed by Season of the Deep in May 2023, Season of the Witch in August 2023, and Season of the Wish in November 2023, which had a mid-season update, Into the Light, in April 2024. Following this, expansion content remained in the game with only seasonal content being removed and placed into the DCV, with some minor exceptions (e.g., the Battleground activities from some seasons were retained and merged into the Vanguard Operations strike playlist).
Year Seven began with the release of the eighth expansion, The Final Shape in June 2024, which closed out the first saga of Destiny, called the "Light and Darkness" saga. Year Seven also changed the seasonal model and instead introduced larger "episodes", with three released during the year, which were standalone experiences that explored the aftermath of The Final Shape. They each were slightly longer than the previous seasons but instead were divided into three acts with a new act released every six weeks. The first, Episode: Echoes, released on June 11, 2024, one week after The Final Shape, with Episode: Revenant releasing on October 8, 2024, and then Episode: Heresy on February 4, 2025; Heresy concluded with a free event, Rite of the Nine, in May 2025, which acted as a prologue to Year Eight. Year Seven was the only year to utilize the episodic format. Also with Year Seven, the Shadowkeep and Beyond Light campaigns became free-to-play while their endgame content were repackaged as the Shadowkeep Pack and the Beyond Light Pack, respectively.
Year Eight, referred to as the "Year of Prophecy", once again changed the delivery model of content. It consisted of two large seasons that lasted several months with each season beginning with a medium-sized expansion and then receiving what Bungie called a "major update" midway through the season, rather than the previous year-long large expansions with multiple seasons/episodes. Year Eight's first season, Season: Reclamation, began with the ninth expansion, The Edge of Fate, in July 2025, with its major update, Ash & Iron, releasing in September 2025. Year Eight's second season, Season: Lawless, began with the game's 10th expansion, Renegades, in December 2025, with its major update, Monument of Triumph, releasing in June 2026; the latter was originally scheduled for March 2026 and to be titled Shadow & Order, but was delayed and renamed. Year Eight was originally intended to be the beginning of the next saga of Destiny called the "Fate" saga with at least two more expansions planned for Year Nine, but in May 2026, Bungie announced that it was ending support for Destiny 2 and that Monument of Triumph would be the game's final content update, but the game would remain online and playable. Alongside the game's final update in June 2026, all available expansions, content packs, and dungeon keys were bundled into a package called Destiny 2: The Collection. In September 2026, however, Bungie revealed its plans to re-add all previously removed content to lay the foundation for new stories and games.
Overview Prior to the release of Destiny 2 in September 2017, Bungie said that they had already begun work on post-release content. Bungie said they planned on providing post-release content at a quicker rate than that of the original Destiny, which was criticized for not having enough content post-launch and between each of its expansions' releases. Bungie also announced the Destiny 2 Expansion Pass prior to launch, which granted access to the first two minor expansions of the game, Curse of Osiris and Warmind. Throughout Year 1, Destiny 2 featured periodical holiday-themed events, in addition to the expansions. Year 2 featured one large expansion, Forsaken, the periodical events, and three premium content drops, available via the Annual Pass, which began Destiny 2s seasonal model.
Like the original game, whenever a new expansion released for Destiny 2, players were required to have purchased the preceding expansions in order to be able to play the newer one. Beginning with the Shadowkeep expansion in October 2019, which began Year 3, it and all future expansions and seasonal content (and including Forsaken) were considered standalone experiences, not requiring the player to have bought the preceding additional content. Additionally, seasons could now be purchased à la carte in the form of season passes. Alongside Shadowkeep, Bungie also made the base game of Destiny 2 free-to-play under a release titled New Light (which included access to Curse of Osiris and Warmind), which transitioned Destiny 2 to a live service game.
Year 4, which began with the Beyond Light expansion in November 2020, saw a major overhaul on the game with the introduction of the Destiny Content Vault (DCV), which included all content from the original Destiny. Upon this initial implementation of the DCV, Bungie removed the original Destiny 2s base campaign, "The Red War" (and replaced it with a new-player quest), as well as the Curse of Osiris and Warmind expansions, and the content of Year 2's Annual Pass (with the minor exception of Gambit Prime, which was truncated to "Gambit" and replaced the original as the standard version). Following this, Bungie cycled some content in and out of the game, updating older locations to fit the current state of the game. Furthermore, Bungie revealed three additional expansions, The Witch Queen, Lightfall, and The Final Shape. The first two were originally planned for release in fall 2021 and fall 2022, respectively, but were delayed to February 2022 and February 2023, respectively, due to the COVID-19 pandemic, with the third coming in June 2024, which concluded the first saga of Destiny, called the "Light and Darkness Saga". Due to the delay of The Witch Queen, a content pack called the Bungie 30th Anniversary Pack was released in December 2021, which included one new dungeon, a free-to-play six-player activity, as well as items inspired by Bungie's previous games. Upon launch of The Witch Queen (Year 5), portions of Forsaken were removed from the game, including the expansion's narrative campaign and The Tangled Shore destination and associated activities. Forsakens endgame content, including the Dreaming City destination, remained and was rebranded under a content package called the Forsaken Pack. Beginning with Lightfall (Year 6), however, Bungie no longer vaulted expansion content; seasonal content (with some exceptions) was still vaulted with the release of each expansion. Also with The Final Shape (Year 7), the campaigns for Shadowkeep and Beyond Light became free-to-play while their endgame content was repackaged as the Shadowkeep Pack and Beyond Light Pack, respectively. Year 7 also replaced the four seasons with three longer episodes, which functioned very similarly to the seasons.