Lucas Learning is an initiative of the George Lucas Educational Foundation with a mission to work with partners to combine research-validated project-based learning principles with modern simulation technology for pre-K-12 schools.

History In its initial iteration, started in 1996, the Lucas Learning company was founded by George Lucas as a spin-off to LucasArts in order to provide challenging, engaging and fun educational software for classrooms. Many of their award-winning titles were based on the national curriculum. The company was located in San Rafael, California, and was headed by former MECC senior vice president of development and creative director Susan Schilling. Shilling asserted that Lucas was personally involved with the products and that a company mantra was to stay away from violence. They released games from 1998 until announcing their cancellation of a Mac version of Star Wars Super Bombad Racing in mid 2001, the year Lucas Learning decided to leave the market. Games TitlePlatformRelease dateStar Wars: DroidWorksPC/MACOctober 21, 1998Star Wars Episode I: The Gungan FrontierPC/MACMay 24, 1999Star Wars: Yoda's Challenge Activity CenterPC/MACAugust 17, 1999Star Wars: Pit DroidsPC/MACSeptember 18, 1999Star Wars: Anakin's SpeedwayPC/MACMarch 20, 2000Star Wars: Early Learning Activity CenterPC/MACAugust 15, 2000Star Wars Math: Jabba's Game GalaxyPC/MACSeptember 1, 2000Star Wars: Jar Jar's JourneyPC/MACNovember 15, 2000Star Wars: Super Bombad Racing (published by LucasArts)PS2April 23, 2001

Critical reception The Boston Herald wrote that the company was "setting a new standard in software development with a unique cooperative effort between Lucas' film and software sides".

References

External links

Web Archive of First Lucas Learning Site Interview with Lucas Learning's Jane Boston about company's philosophy and direction, The Journal