Brawlhalla is a free-to-play platform fighting game developed by Blue Mammoth Games. It was originally released for macOS, PlayStation 4 and Windows in 2017, with ports for Nintendo Switch, Xbox One, Android and iOS released later. Full cross-play is supported across all platforms. The game was shown at PAX East in April 2014 and went into alpha later that month. An open beta became available in November 2015, followed by the game's full release in October 2017. The game features 70 playable characters, referred to as "Legends", each with unique stats, varied loadouts, and cosmetic skins and crossovers.

On March 5, 2018, Brawlhalla developer-publisher Blue Mammoth Games was acquired by the video game publisher Ubisoft. As a result of this, Ubisoft took over publishing duties and Rayman, alongside two other characters from the franchise, were added to the game on November 6, 2018. Brawlhalla was released for Nintendo Switch and Xbox One on the same day. On July 27, 2022, Ezio from Assassin's Creed became the second playable crossover character, alongside one other character from the franchise.

On July 6, 2018, Ars Technica released an article detailing precise player counts for Steam games obtained through a leak as a result of a "hole" in its API. This leak showed Brawlhalla to be ranked 24th in player count on Steam with a total of 8,646,824 players, out of all games featuring the Steam Achievements system. The Android version has more than 10 million downloads. Ubisoft reported more than 20 million players by February 2019. In April 2022, Brawlhalla achieved 80 million players.

Gameplay In most of Brawlhallas game modes, the goal is to knock one's opponent into one of four areas outside of the visual boundaries of the map referred to as blastzones, similar to Super Smash Bros. This can be done either by forcing them into one of the blastzones with an attack, or by preventing them from returning to stage and allowing gravity to force them into the bottom blastzone. Damage can be seen on the color display around each player's character icon, which darkens progressively from white to red to black as the character continues to get hit. The darker the color is, the farther the character will be knocked back when hit until a hit forces them into a blastzone. Entering a blastzone will result in the player losing a stock and their character respawning on stage. Either the last player with at least one stock or the player with the most points wins the match, depending on the game mode.

The game supports both local and online play. Competitive players can compete in 1-on-1 to climb through the rankings. They can also find a partner to play against other duos to increase their collaborative rank in either the standard stock game mode queue or a rotating queue that features a different game mode each season. Brawlhalla also has several casual modes: Free-For-All, 1v1 Strikeout, Experimental 1v1, and a different featured mode every week. Free-For-All is a chaotic mode where 4 players knock each other out to gain points. In 1v1 Strikeout, players pick 3 characters which they play for 1 stock each. Experimental 1v1 allows players to test out upcoming features against each other. Custom games can be hosted online and locally, and they support up to 8 players per match, experimental maps, and region changing. You may join groups of your friends to create a clan, with multiple ranks within the clans. Clans are only available on PC. Clans gain experience from all members.

Brawlhalla features simple controls and one-button special moves. This allows new players to pick up the game quickly. Controls include movement keys and buttons for attacking, performing special moves, picking up or throwing weapons, and dodging. Keys can be rebound for the keyboard and a large variety of controllers.

Players can move by running left and right and jumping. Players can perform quick dashes sideways on the ground and dodges in the air or on the ground, either sideways or vertically. It is also possible to dodge right after an attack to keep pressure on the opponent. Once in the air, the player has the option to perform any combination of three jumps, a directional air-dodge, a grounded move in the air by using a "gravity-cancel", and "fast-falling". It is also possible to hold on to the sides of stages, similar to the style in Mega Man X.

During a match, gadgets (which can be switched off in the ranked game modes) and weapon drops fall from the sky semi-randomly and can be picked up by the players. Although the weapon drop sprite has the appearance of a sword it turns into a corresponding weapon for the legend that picks it up. All of Brawlhallas characters can use 2 weapons out of 15 to fight each other. Weapons include blasters, katars, rocket lance, sword, spear, cannon, axe, gauntlets, hammer, bow, scythe, orb, greatsword, battle boots, and chakram. Blasters, rocket lances, bows, and spears perform well at a distance from the opponent, while katars and gauntlets are more effective up close. Rocket lance allows for quick traversal of the stage. Cannon, greatsword, and hammer all do large amounts of damage. Sword, orb, katars and battle boots are fast and low damaging. As chakram also does well at a distance, unlike others, it can split into two if the user holds down and attacks. All characters have unarmed attacks, should they be disarmed. Gadgets like bombs, mines, and spike balls are also used. Weapons can also be thrown to interrupt the enemy's moves or to make it difficult for them to get back to the stage. Each character has 3 special or "signature" moves per weapon, for a total of 6 per character.

Four stats are assigned to each character: Strength, Dexterity, Defense, and Speed, each with a rating up to 10 (maximum 22). The combination of these stats determines the strengths and weaknesses of a character and affects how they're played, and can be slightly modified using stances- which move a point from one stat to another.

Business model Brawhalla is free-to-play, based on the freemium business model. The game offers 9 selectable characters to use for free from a weekly rotation, making it more accessible for newer players. This number of free rotation characters increased from 6 in late 2018 to 8 in August 2020. There are currently 70 player characters, called "Legends" (as of March 2025). To fully purchase characters, Brawlhalla offers an in-game shop, giving a chance for players to use the in-game currency earned through matches, daily missions, and level-ups. Alternatively, players can purchase all existing and future characters via a one-time transaction of $39.99.

Other products are also available to purchase here, using a premium currency called Mammoth Coins. Mammoth coins are named after the developing studio Blue Mammoth Games, and are only obtainable through in-game purchases. Mammoth coins can be used for products such as character skins, podiums, KO effects, weapon skins, avatars, sidekicks, and emotes that can be used in matches. Character skins come with two matching weapon skins, which may be used on any character that uses that weapon. Also in the shops are skin chests, being updated every 2 days. There are 21 themed chests, which offer many of the skins purchasable within the shop at a discounted price while offering 2 to 3 skins exclusive to the chest. These chests cost 100 Mammoth Coins to purchase and will randomly give the purchaser one of the skins offered. Excluding chests, any purchases made in the shop can be refunded for up to 90 days after the purchase, but players are limited to only 3 refunds per account. Refunds are not exclusive to purchases made with premium currencies.

Brawlhalla has also introduced a battle pass system with 85 tiers of exclusive skins, emotes, and colors. The battle pass system has a weekly set of missions to be completed during matches, which range from straightforward tasks such as KOing with certain weapons to missions based on the in-universe lore. Completing each mission awards the player with "Battle Gems". Gems can also be obtained from ordinary daily missions, and a random number of either 2, 6, or 12 will be awarded after a player obtains a certain amount of XP from playing matches. The XP needed for each set of gems increases the more times a player has obtained the gems. Every 12 gems unlock a new tier of rewards on the reward track. The battle pass features both a free and a premium reward track. The premium track can be purchased for $9.99, and comes with a larger number of rewards. Character skins are exclusive to the premium track. The deluxe pass was added into Brawlhalla, offering an additional 25 tiers to the premium and free reward track. The Deluxe pass costs US$24.99 or $14.99 if the premium pass is already owned.

Cross-play Brawlhalla introduced cross-play across all platforms on October 9, 2019. Cross-play allows players on PC, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, Android and iOS to queue against each other in online ranked play and to create custom lobbies which a player on any platform can join.

Playable characters

Playable characters in Brawlhalla are referred to as "Legends", each with different stats, weapons, and cosmetic skins. As of September 2026, there are 70 playable characters in total, up from 34 at official launch. Blasters Boots Bow Cannon Chakram Gauntlets Greatsword Hammer Katars Lance Orb Scythe Spear Sword AxeBarraza /AzothXull/RaymanImugiTerosRagnirUlgrim /VolkovBrynnJhala Blasters ViviDianaIsaiah/Cross/CassidyLucienLord VraxxRenoNixAdaThatch Boots ///Tezca/King Zuva/TheaRed Raptor/// Bow /RansomZariel/YumikoEmberVector/MuninKayaKoji Cannon /Onyx//Lin Fei/Qinghua & Baobao/SevenSidra Chakram//////Lady VeraAurusPriya Gauntlets /KorCaspian/PetraMordexWu ShangVal Greatsword MagyarMako///ArcadiaJaeyun Hammer SentinelScarletThor/GnashBödvar Katars Rupture/LokiQueen NaiAsuri Lance /ArtemisOrionSir Roland Orb FaitDuskEzio Scythe MirageJiro Spear Hattori

Crossover characters Many characters have skins that serve as crossover characters from other franchises. These characters can only be obtained through "mammoth coins" and not normal coins. They remain available in Brawlhalla's store even after the crossover event ends. Some crossovers may come on sale during special promotional events. The franchises and characters are as follows:

Adventure Time Finn Jake Princess Bubblegum Assassin's Creed Ezio Auditore da Firenze Eivor Varinsdottir Attack on Titan Eren Yeager Mikasa Ackerman Levi Ackerman Avatar: The Last Airbender Aang Zuko Toph Ben 10 Four Arms Diamondhead Heatblast Borderlands Krieg Lilith Tiny Tina Castlevania Alucard Simon Belmont Destiny Hunter Warlock Titan G.I. Joe Snake Eyes Storm Shadow Halo Master Chief Arbiter Hellboy Hellboy Gruagach Daimio Nimue Kung Fu Panda Po Tigress Tai Lung Mega Man Mega Man Rivals of Aether Ranno Rayman Rayman Globox Barbara Shovel Knight Shovel Knight Black Knight King Knight Plague Knight Specter Knight Enchantress

Shrek Shrek Princess Fiona Puss in Boots SpongeBob SquarePants SpongeBob SquarePants Patrick Star Sandy Cheeks Star Wars Anakin Skywalker Obi-Wan Kenobi Ahsoka Tano Darth Vader Darth Maul Han Solo Chewbacca Kay Vess Din Djarin General Grievous Luke Skywalker Steven Universe Stevonnie Pearl Amethyst Garnet Street Fighter Ryu Ken Chun-Li Sakura Dhalsim Luke M. Bison Akuma Teenage Mutant Ninja Turtles Leonardo Donatello Raphael Michelangelo Tekken Devil Jin Nina Williams Yoshimitsu The Walking Dead Rick Grimes Michonne Daryl Dixon Maggie Greene Negan Tomb Raider Lara Croft WWE The Rock John Cena Xavier Woods Becky Lynch Macho Man The Undertaker Asuka Roman Reigns

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