Bjørn Arild Lynne (born December 31, 1966) is a Norwegian sound engineer and music composer, now living and working in Stavern, Norway. He was also known as a tracker music composer under the name "Dr. Awesome" in the demoscene in the 1980s and 1990s when he released tunes in MOD format and made music for Amiga games.
In 1995 he moved to England and composed for Team17. He recorded albums in England, including the Timura trilogy, inspired by the books of Allan Cole. In 2005 he returned to Norway and started a music publishing company, Lynne Publishing AS and a royalty-free music / stock music service, Shockwave-Sound.
He composed soundtracks for the games Worms and Seven Kingdoms, and for solo albums of fantasy and trance music. His tunes have also been used in television and film.
His music is featured in the main menu screens to multiple games in the Five Nights at Freddy’s series, most notably the first and second installments.
Composition In the later 1980s and 1990s, Lynne worked in the demoscene using the name Dr. Awesome. As a member of "Crusaders" demo-group, he created numerous demo soundtracks and standalone tunes in Amiga tracker format. He made music for Amiga games like "Qwak", "Brat" and some others (see discography for more info) and recorded two studio albums: "Hobbits & Spaceships" and "Montage". Later on, some of these tracks would become parts of his "Decade" and "Revive" albums. In 2014, two albums were released with old, original recordings of his music. Lynne has published occasional electronic dance/trance music under the name "Divinorum", including a collaboration with Aural Planet, called "Power Liquids".
Lynne has composed music for film, including Walpurgisnacht and the C. S. Lewis biography Through a Lens Darkly. He has also composed or designed music for over 80 video games.
The track "Soundstreamz - Instrumental", from his 2004 album Statement, is provided as the default on-hold music for 3CX, a popular business telephone system.
Discography
+ Albums Year Title Publisher Notes 1992 Hobbits & Spaceships Joint effort with "Fleshbrain" Seppo Hurme 1994 Montage DENS Design 1995 Dreamstate Centaur Discs melodic / progressive electronic 1996 Witchwood Mellow Records adventure / soft progressive rock 1997 Cyclops/GFT & LynneMusic republished by LynneMusic in 2004, vibrant electronic progressive psychedelic melodic space-rock 1998 Wizard of the Winds Cyclops/GFT based on the book by Allan Cole, 1st album in the Timura trilogy, adventure / progressive rock 1998 Worms 2 SynSoniq Records original soundtrack for Worms 2 video game 1999 Wolves of the Gods Cyclops/GFT based on the book by Allan Cole, 2nd album in the Timura trilogy, adventure / progressive rock 1999 Worms Armageddon original soundtrack for Worms Armageddon video game, Team17 1999 Isms self-published 2000 Talisman self-published 2000 Revive album of older works in the MOD demoscene, traditional instrumentation 2001 Cyclops/GFT based on the book by Allan Cole, 3rd album in the Timura trilogy, adventure / progressive rock 2002 Colony LynneMusic 2003 Power Liquids self-published collaboration with Aural Planet 2004 Statement self-published dance music 2004 Soothe self-published soothing meditation music 2006 Undercover self-published co-composition with Adam Skorupa ("Skorpik"), thriller/spy music 2006 Beneath Another Sky LynneMusic 2008 Quiet Places self-published 2009 Crystal Horizon LynneMusic 2014 Traveller
+ Game soundtracks Year TitlePlatform(s)Developer Contribution 1991 BratAmigaFoursfield, Image Works Music 1991 CubulusAmigaSoftware 2000 Music 1992 Fantastic VoyageAmigaCentaur Software Music 1992 Escape from ColditzAmigaDigital Magic Software Music 1992 Project XAmigaTeam17 Includes one music track 1993 QwakAmigaTeam17 Music 1995 Alien Breed 3DAmiga (1200 & CD32)Team17, Ocean Software Music & SFX 1993 Super ObliterationAmigaDavid Papworth Music 1995 WormsPCTeam17 Music, sound effects and voice editing/processing (not Game Boy version) 1996 World Rally FeverPCSplit, Team17 Sound effects. 1996 X2PS1Team17 All music, sound effects and voice editing/processing 1997 Dark CoronaMAC OSAlgomedia Software Music 1997 Seven KingdomsPCEnlight Software All music and sound effects 1998 Addiction Pinball 'and Worms PinballPCTeam17 All music and sound effects 1998 Worms 2PCTeam17, MicroProse All music and SFX 1998 Nightlong: Union City ConspiracyPCTrecision, Team17 Voice editing, Music 1999 Arcade Pool 2PCTeam17 Music & SFX 1999 Seven Kingdoms II: The Fryhtan WarsPCEnlight Software All music and sound effects 1999 Worms ArmageddonPS1, Dreamcast, PCTeam17, MicroProse Music and sound effects 2000 Virtual-UPCEnlight Software Features classical music by Handel – arranged for the game. Also original composition for the animated intro 2000 Phoenix - Deep Space ResurrectionPCTeam17, MicroProse Music only 2000 Spin JamPS1Empire Interactive All music and sound-fx 2000 Siege of AvalonPCDigital Tome All in-game General MIDI Music (not front-end music) 2000 Ford RacingPS1, PCElite Systems, Empire Interactive Music 2000 GateGateSoft 2001 Stunt GPDreamcast, PS2, PCTeam17 Music and sound-fx 2001 Bomberman OnlineDreamcastElkware 4 tracks of music 2001 Worms World PartyDreamcast, PCTeam17 All music, sound effects and voice recording/processing 2001 Capitalism IIPCEnlight Software All music & sound effects 2001 Worms BlastGBA, GC, PS2, PCTeam17, Ubisoft All music, sound effects and voice editing (not GBA version). PC music (DirectX 8) 2001 Hotel GiantPCEnlight Software, JoWood All music, sound effect and voice recording/processing 2003 Catch the Sperm 3PC, Mobile phoneBlack Pencil Entertainment AG 2003 Restaurant EmpirePC Enlight Software Developed with DirectMusic interactive music system (DirectX 8) 2003 Worms 3DGC, PS2, XBOX, PCTeam17, Sega All music, sound effects and voice arrangement / editing / recording 2004 Blox ForeverBrowserArcadeTown Custom sound design. 2004 Worms Forts: Under SiegePS2, XBOX, PCTeam17, Sega All music, sound effects and voice arrangement / editing / recording 2004 Ahriman's ProphecyPCAmaranth Games Some music tracks 2005 BumpCopter 2BrowserArcadeTown Sound effects. 2005 Midnight StrikeBrowserArcadeTown Sound effects. 2005 Worms 4: MayhemPS2, XBOX, PCTeam17 Music 2005 The Lost City of GoldPCAnarchy Enterprises Music 2005 ZombieballN/A Game effects, voice recording, some music 2005 Squirrel EscapeBrowserArcadeTown Sound effects 2006 LemmingsPSPTeam17, Sony Sound effects 2006 Geneforge 4: RebellionPCSpiderweb Software Intro music 2007 Magic TouchBrowserNitrome Music 2008Go Go UFOBrowserNitromeMusic
As Dr. Awesome
Early Game Soundtracks (2014). Original video game music Original Amiga Works (2014). Original versions of 103 tracks composed on the Amiga Decade (1997). Published by Studio17 under Dr. Awesome. 55 minutes of music plus much demoscene MIDI, MOD and MP3 X2 (1996). Official soundtrack CD of the game X2.
Miscellaneous
Tokyo Getaway EP (2009) by Polygon Palace - contains a sample of Now What Medley by Lynne. Open Interactive / Sky Digital TV games (2001) Some music in the main game section. Solnatt The LaSalle Bank Chicago Marathon Course Video (2000) Music in a video about training for Chicago Marathon Virtual Van Cortlandt Park (2000) Music in video about this cross country race.
References
External links
Bjørn Lynne music at the Shockwave Sound royalty-free music / stock music library