No Gravity is a space flight simulation and space shooter developed by realtech VR, a Montreal based, French Canadian independent computer games company. The game was ported to many platforms over the years as it was open sourced in 2005. No Gravity drew comparisons with the Wing Commander series.No Gravity? No Problem. on wcnews.com (March 2007)
Gameplay No Gravity is a 3D space shooter that allows players to pilot a spaceship from either a first-person or third-person perspective. The game features pre-designed missions that are divided into multiple sectors. Each sector has specific objectives, such as destroying enemy ships or bases, escorting allied ships, or clearing minefields.
Upon completing the objectives within a sector, the player must navigate their ship to an object called a "navpoint," similar to the navigation system in the Wing Commander series. Reaching the navpoint transitions the player to the next sector. In the final sector of a mission, a wormhole appears, signaling the end of the level. After completing a mission, a debrief screen displays the mission duration, score, shooting accuracy, and a ranking based on the player's hit-to-shot ratio.
The mobile versions of No Gravity include additional control options, leveraging touch and accelerometer gyroscope functionality for ship maneuvering. On-screen controls are also provided, offering an alternative way to navigate and control the ship.
History The game originates from a late 1990s realtech VR BeOS game called SpaceGirl, which was later renamed to No Gravity.NoGravity Game Open Sourced by Eugenia Loli on osnews.com (16th Feb 2005)spacegirl on realtech-vr.com
Open source In February 2005 realtech VR open sourced No Gravity with the creation of a SourceForge repository. The source code and assets of the classic No Gravity are released under the terms of the GNU GPL-2.0-or-later,No Gravity (Classic) on sourceforge.netdownload on nogravitythegame.com (2006) making the game freeware and free and open source software. The game was made available for Windows XP, AmigaOS, Linux, macOS, and BeOS.
The game was ported by the community to the PSP.No Gravity: The Plague of the Mind Review on ign.com by Sam Bishop (4 Mar 2009) In 2014 a port of the classic version on the OpenPandora handheld followed.No Gravity (Classic) by ptitSeb on pyra-handheld.com (Apr 30, 2014)
Extended mobile versions In 2009 an extended official PSP port, named No Gravity: The Plague of Mind to differentiate from the "classic" older version, was released. In 2011 an iOS port followed, and later for Windows mobile and OUYA in 2013.
Reception The game was offered by multiple websites as freeware download and reviewed several times over the years.IGN: No Gravity orbits PSN. Retrieved 2012-30-01.IGN: Anozor & Realtech Q&A. Interview between editor-in-chief of IGN and Realtech VR about its Realtech' company history. Retrieved 2012-30-01 (5 Mar 2009).IMDb. Retrieved 2012-30-01.No Gravity (PSP) Floats to the PS Store (archived)No Gravity Clean award on softpedia.com (archived)
The classic No Gravity was downloaded alone via SourceForge between 2005 and May 2017 over 270,000 times.download stats 2005-01-08+to+2017-05-14 on sourceforge.net
Metacritic rated the PSP version with 65% from eight reviews.no-gravity-the-plague-of-mind on metacritic.com
References
External links
RealTech VR official website No Gravity official website nogravity official source code repository on sourceforge.net