The Amazing Race Australia is an Australian adventure reality competition show based on the American series The Amazing Race. Following the premise of other versions in the Amazing Race franchise, the show follows teams of two as they race around the world. Each season is divided into legs, with teams tasked with deducing clues, travelling by air, boat, car, taxi, and other modes of transportation, navigating unfamiliar locations, interacting with locals and completing physical and mental challenges. Teams are progressively eliminated at the end of most legs for being the last to arrive at designated Pit Stops. The first team to arrive at the Finish Line wins a grand prize of A$250,000.
The series was first aired on the Seven Network, who purchased the format rights to produce an Australian version in 2010 and (as of 2025) hold the Australian broadcast rights to the American version. The first two editions of the show aired in 2011 and 2012 were produced by activeTV, which also produced the Asian and Israeli versions of The Amazing Race, in association with ABC Studios. Following a hiatus in 2013, a third season titled The Amazing Race Australia v New Zealand, which included New Zealand teams, aired in 2014 and was produced in-house by the network's own Seven Productions. The show aired in New Zealand on TV2. The host for Seven's iteration the show was actor Grant Bowler. Seven's iteration of the show was not renewed for a fourth season.
In June 2019, it was announced that the series would be revived by Network 10. 10's iteration of the show is produced by Eureka Productions and hosted by former rugby league footballer Beau Ryan. The first edition of 10's iteration, and the fourth season overall, aired in late 2019. 10's second and the fifth season overall aired in 2021 and was set in Australia, following international travel restrictions due to the COVID-19 pandemic. 10's third and the sixth season overall aired in 2022 and returned to the regular global travel format. On 28 April 2023, the show was renewed for a seventh season - subtitled as "Celebrity Edition" and featuring celebrity contestants racing for a charity prize, with further Celebrity Editions airing in 2024 and 2025. A fourth celebrity edition, and the tenth season overall, was originally slated for 2026, but has been rescheduled for 2027 owing to logistical issues.
The race The Amazing Race Australia is a reality television competition between teams of two in a race around the world. Each season is divided into a number of legs wherein teams travel and complete various tasks to obtain clues to help them progress to a Pit Stop where teams are given a chance to rest and recover before starting the next leg. The first team to arrive at a Pit Stop is often awarded a small prize while the last team is normally eliminated (except in non-elimination legs, where the last team to arrive may be penalised in the following leg). The final leg is run by the last three remaining teams, and the first to arrive at the final destination wins the A$250,000 cash prize (or an A$100,000 charity prize for the Celebrity Editions).
Teams
Each team is composed of two individuals who have some type of relationship to each other. A total of 202 participants have joined The Amazing Race Australia.
Route markers
Route Markers are yellow and red flags that mark the places where teams must go. Most Route Markers are attached to the boxes that contain clue envelopes, but some may mark the place where the teams must go in order to complete tasks, or may be used to line a course that the teams must follow.
Route markers were, however, coloured yellow and green in the second leg of the inaugural season to avoid confusion with the flag of South Vietnam. The route markers were not changed for a visit to Vietnam during the 4th season.
Clues
Clues are found throughout the competition in sealed envelopes, normally inside clue boxes. They give teams the information they need and tasks they need to do in order for them to progress.
Route Info: A general clue that may include a task to be completed by the team before they can receive their next clue. Detour: A choice between two tasks. Teams are free to choose either task or swap tasks if they find one option too difficult. Roadblock: A task only one team member can complete. Teams must choose which member will complete the task based on a brief clue about the task before fully revealing the details of the task. Fast Forward: A task that only one team may complete, allowing that team to skip all remaining tasks and head directly for the next Pit Stop. Teams may only claim one Fast Forward during the entire season.
Obstacles
During the race, teams may face the following which may potentially slow them down: Intersection: When encountered, two teams have to mutually agree to team up and complete tasks together until they receive a clue indicating that they are no longer Intersected. Yield: At this obstacle, which was only seen in season two to date, one team can force another trailing team to wait a pre-determined amount of time before they could continue racing. U-Turn: At this obstacle located after a Detour, one team can force another trailing team to return and complete the other option of the Detour they did not select. Season 2 & season 4, featured a variation called the "U-Turn Vote", having all teams voting at the start of the leg for whom they wish to receive the U-turn. The team with the most votes would be U-Turned sometime during the leg. Also, an "Anonymous U-Turn" is where a team may U-Turn another trailing team without having to reveal themselves. Stowaway Teams: Introduced on the fifth season, at random intervals, new teams would be introduced to the race at the start of the leg. T-Junction is similar to an Intersection, but with all remaining teams split up into two larger super-teams together for the rest of the leg. The first team to arrive at the T-Junction would create both super-teams. The second super-team to arrive at the Pit Stop would then have to choose one team from the group to eliminate. The T-Junction was intended to be introduced in the 5th season. A version of the T-Junction was featured on The Amazing Race Australia v New Zealand called a "Nation vs Nation" challenges – which featured teams up with other teams from their country in a challenge against teams from the other country. Face-Off: An obstacle in which teams, two at a time, compete against each other in a specific challenge. The winning teams are gradually given the next clue, while the losing team must face off against the next team to arrive at the Face-Off. The team that loses the final Face-Off must wait out a 5-minute penalty before receiving the next clue. This was introduced in season nine.
Legs
At the beginning of each leg, teams receive an allowance of cash, typically in Australian dollars, to cover expenses during the competition (except for the purchase of airline tickets, which are paid for by credit cards provided by the show).
Teams then have to follow clues and Route Markers that will lead them to the various destinations and tasks they will face. Modes of travel between these destinations include commercial and chartered aeroplanes, boats, trains, taxis, buses, and rented vehicles provided by the show, or the teams may simply travel by foot. Each leg ends with a Pit Stop where teams are able to rest and where teams that arrives last are progressively eliminated until only three teams remain. Most legs comprise three or more challenges, often a Roadblock, Detour and a Route Info task. The first teams to arrive at the Pit Stop win prizes, usually from the show's sponsors.
Gameplay prizes Occasionally, the first arriving team will win an advantage in the game. The Express Pass: Introduced in season 1, the pass allows the holders to skip any task they want. The Australia v New Zealand edition introduced a twist to the Express Pass, where the team that won the first leg won one pass for themselves and a second for another team. The Salvage Pass: Introduced in season 2, The pass allows that team to either save the last team to arrive the current leg from elimination or gain a 1-hour time credit for the next leg. The First Class Pass: Introduced in season 5, the pass allows the holder to skip the entire next leg of the race, during which they will enjoy a special reward experience. The pass is awarded to the first placing team on a non-elimination leg. Additionally, the holder will allocate a The Salvage and The Sabotage to the Bottom Two teams (see non-elimination legs).
Non-elimination legs Each season has a number of predetermined non-elimination legs, in which the last team to arrive at the Pit Stop is not eliminated and is allowed to continue on the competition. However, that team is penalised for the next leg
Marked for Elimination: On seasons 1 and 2, the penalised teams were tasked to arrive first to the next Pit-Stop, or otherwise face an automatically 30-minute time penalty upon arrival at that Pit Stop. Speed Bump: Two iterations of the Speed Bump exist on the Australian version On seasons 3, 7, 8, and 9 the Speed Bump is an additional task that the penalised team must complete before they receive their clue and continue racing. This resembles the Speed Bump used on most seasons of most versions of the show. Since season 8, it is also an additional task for the penalised team that finished last on some Marathon legs. On season 4, the Speed Bump added an additional aspect to the first task of the following leg, making it more difficult for the penalised team. This version of the Speed Bump resembled the Handicap penalty used on The Amazing Race Norge. This Speed Bump variation was also used on the 27th American season in that season's sole Speed Bump. This iteration of the Speed Bump returned in season 6 as the penalty for teams returning from COVID isolation, as well as for a single Speed Bump in season 7. On season 5, the leg winners delegate two between the bottom two teams a Salvage (to assist the team), and a Sabotage (to penalise the team). The Salvage is an advantage given to the receiving team to help them on the next leg. For example, the team may receive a personal driver for the next leg, they may get extra money, or they may be allowed to know the full details of the Roadblock challenge is before they choose who attempts it. The Sabotage is a penalty given to the receiving team. For example, the team may need to complete the leg with one of the team members blindfolded or tied together, they may lose all their money, or they may even have to do it barefoot. On season 6, there was no non-elimination penalty.
Marathon legs Marathon legs occur when teams are instructed to go to the next Pit Stop but actually must continue racing without a mandatory rest period. It occurred once every season for Seven's iteration of the series. This was later brought into Network 10's second season, and has occurred regularly.
Rules and penalties Rules For season 1, both team members could perform a maximum of six Roadblocks. It is assumed that a similar rule was used for season 2 but there were several Roadblocks that went unaired. The slightly shorter 3rd season featured the rule with a 5-5 Roadblock split with the 11th and final Roadblock being open to either teammate. The 4th season did not feature such a Roadblock rule. Unless otherwise stated, such as during Roadblocks, team members must stay within six meters of each other and stay close to their assigned camera and sound crew.
Penalties Most penalties are adapted from the American version but sometimes the show will use its own rules. The rules may vary between seasons of the show. Given the large difference in rules between the original Seven Network iterations (seasons 1–3) and the Network 10 iteration (season 4–present), the rules for both iterations are listed separately.
First iteration