Ambrosia Software was a predominantly Macintosh software and gaming company founded in 1993 and located in Rochester, New York, U.S. Ambrosia Software was best known for its Macintosh remakes of older arcade games, which began with a 1992 version of Atari, Inc.'s Asteroids from 1979. The company also published utility software. Its products were distributed as shareware; demo versions could be downloaded and used for up to 30 days. Later the company released some products for iOS. Ambrosia's best-selling program was the utility Snapz Pro X,More information on Snapz Pro X according to a 2002 interview with company president Andrew Welch.

In 2017, customers reported on Ambrosia's Facebook page that attempts to contact the company were unsuccessful and they were unable to make new purchases. As of July 2019, the website is offline. As of May 2021, the website resolves but leads to a domain parking page with ads unconnected to the company.

History The first game distributed under the Ambrosia Software name was Maelstrom, a 1992 remake of the 1979 Asteroids arcade video game. It uses raster graphics similar in style to Atari's later Blasteroids (1987) and the Atari ST game Megaroids (1988). Despite the concept being 13 years old at the time of release, Maelstrom was popular at a time when Macintosh action games were in short supply, and it won some software awards.

Ambrosia Software was incorporated August 18, 1993, by Andrew Welch after he graduated from the Rochester Institute of Technology in 1992."Home-grown Ambrosia feeds software niche", Michael Saffran. In RIT: The University Magazine, Vol. 10, #1 Maelstrom was followed by more action games, including Apeiron (a remake of Centipede), Swoop (a clone of Galaxian), and Barrack (a clone of JezzBall). In 1999, Cameron Crotty of Macworld wrote that "No other company has gotten so much mileage out of renovating mid-1980s arcade hits."

Nearly all of the company's ten employees were laid off in 2013, but Welch denied rumors of the company closing. In late 2018, the company's last remaining employee announced that Ambrosia was officially shutting down operations.

Products Games Ambrosia Software's games, in order of release: + Games published by Ambrosia Software Year Game Author Platform 1992 Maelstrom Andrew Welch Classic Mac OS 1994 Chiral Trevor Powell, Andrew Welch Classic Mac OS 1995 Apeiron Andrew Welch Classic Mac OS 1995 Swoop David Wareing Classic Mac OS 1996 Barrack Greg Lovette Classic Mac OS 1996 Escape Velocity Matt Burch Classic Mac OS 1996 Avara Juri Munkki Classic Mac OS 1996 Bubble Trouble Alex Metcalf, David Wareing Classic Mac OS 1997 Harry the Handsome Executive Ben Spees Classic Mac OS 1998 Mars Rising David Wareing Classic Mac OS 1998 Escape Velocity Override Matt Burch, Peter Cartwright Classic Mac OS 1998 Slithereens Jesse Liesch Classic Mac OS 1999 Cythera Glenn Andreas Classic Mac OS 1999 Ares Nathan Lamont Classic Mac OS 1999 Ferazel's Wand Ben Spees Classic Mac OS 2001 Pillars of Garendall Beenox Classic Mac OS, OS X, Windows 2001 Deimos Rising Sheryn Wareing, David Wareing Classic Mac OS, OS X, Windows 2002 Coldstone (game engine) Beenox Classic Mac OS, OS X 2002 Escape Velocity Nova Matt Burch, ATMOS Classic Mac OS, OS X, Windows 2002 Bubble Trouble X Alex Metcalf, David Wareing Classic Mac OS, OS X 2002 pop-pop Andrew Campbell Classic Mac OS, OS X, Windows 2003 Uplink Introversion Software Classic Mac OS, OS X 2003 Aki Mahjong Solitaire Liquid Metal Software OS X 2004 Apeiron X Andrew Welch Classic Mac OS, OS X 2005 GooBall Over the Edge Entertainment OS X 2005 Darwinia Introversion Software OS X 2005 El Ballo ProRattaFactor Classic Mac OS, OS X 2006 Redline Jonas Echterhoff OS X 2006 SketchFighter 4000 Alpha Lars Gäfvert OS X 2007 DEFCON Introversion Software OS X 2008 Aki Mahjong Mobile Kent Sutherland iOS 2008 Mr. Sudoku Tod Baudais iOS 2008 mondo Solitaire Glenn Andreas iOS 2008 mondo Top 5 Solitaire Glenn Andreas iOS 2008 Aquaria Bit Blot OS X 2009 Multiwinia Introversion Software OS X 2010 Aki Mahjong for iPad Jerome Knope iOS 2010 Mr. Sudoku for iPad Tod Baudais iOS 2010 Mondo Solitaire for iPad Glenn Andreas iOS 2010 Mondo Top 5 Solitaire for iPad Glenn Andreas iOS 2011 Mondo Solitaire for Mac Glenn Andreas OS X 2011 HypnoBlocks Lars Gäfvert iOS

Ambrosia, in conjunction with DG Associates, has also released the Escape Velocity Nova card-driven board game.

Productivity software Ambrosia Software's utilities, in order of release: Eclipse — Screen saver CDEV Big Cheese Key — FKey to mask screen image from boss. FlashWrite — Text editor Desk Accessory FlashWrite ][ ColorSwitch — Menu bar item to change monitor color depth EasyEnvelopes — Envelope printing Desk accessory. Later a Mac OS X v10.4 and Mac OS X v10.5 Dashboard widget. Snapz To Do! Oracle ColorSwitch Pro Snapz Pro — Screen capture application iSeek — Desktop search application Snapz Pro X — Mac OS X-compatible version of original WireTap Pro — Audio recording utility Screen Cleaner Pro — April Fool's joke Dragster — File transfer application iToner — iPhone custom ringtone transfer utility WireTap Studio — Audio recording, editing and master storage; won a 2007 "Eddy Award" from Macworld WireTap Anywhere — professional virtual audio patchbay utility, enabling the recording of any Mac OS X application's audio output from within any Mac OS X audio application. Soundboard — Mac OS X Audio playback ("computerized cart machine") Big Cheese Key X — Mac OS X-compatible version of original

Abandoned projects

In 1996, Ambrosia announced the development of a 3D horror-themed adventure game called Manse by Brian Barnes. It was demoed at Macworld Expo in 1998.

In 2000, Ben Spees worked on a racing/combat game called Ragnarok for Ambrosia.

In 2014, Tod Baudais claimed to be continuing work on a cancelled Ambrosia project called Goo Moo, or Gooliens, a game about a green alien blob that must grow in size in order to abduct cows.

Shareware policies One of Ambrosia's founding mantras was that shareware software should not be distributed as crippleware. The company's software was released on the honor system with only a short reminder that you had used the unregistered software for "x" amount of time, creating what is commonly called nagware.

This policy was later changed and the company employed typical shareware piracy prevention measures, as well as more innovative ones such as used in the Escape Velocity line of games where the team's mascot, Hector the Parrot (known in-game as Cap'n Hector), would use her heavily armed ship to ceaselessly attack players of unregistered copies after the trial period had expired. Their software products therefore began to fall under the category of crippleware. Although the company no longer provides new expiring license codes, Ambrosia's founder Andrew Welch released Decoder Ring which allows anyone to generate new license codes.

Matt Slot has written about the factors that played into the policy change.

References

External links

The Ambrosia Archive (a fan-run archive of Ambrosia Software installers)