A Wizard of Earthsea is a fantasy novel written by American author Ursula K. Le Guin and first published by the small press Parnassus in 1968. It is regarded as a classic of children's literature and of fantasy, within which it is widely influential. The story is set in the fictional archipelago of Earthsea and centers on a young mage named Ged, born in a village on the island of Gont. He displays great power while still a boy and joins a school of wizardry, where his prickly nature drives him into conflict with a fellow student. During a magical duel, Ged's spell goes awry and releases a shadow creature that attacks him. The novel follows Ged's journey as he seeks to be free of the creature.
The book has often been described as a bildungsroman, or coming-of-age story, as it explores Ged's process of learning to cope with power and come to terms with death. The novel also carries Taoist themes about a fundamental balance in the universe of Earthsea, which wizards are supposed to maintain, closely tied to the idea that language and names have power to affect the material world and alter this balance. The structure of the story is similar to that of an epic poem, although Le Guin subverted a traditional aspect of the genre with her use of a dark-skinned protagonist in contrast to more typical white-skinned heroes.
A Wizard of Earthsea received highly positive reviews, initially as a work for children and later among a general audience. It won the Boston Globe–Horn Book Award in 1969 and was one of the final recipients of the Lewis Carroll Shelf Award in 1979. Margaret Atwood called it one of the "wellsprings" of fantasy literature. Le Guin wrote five subsequent books that are collectively referred to as the Earthsea Cycle, together with A Wizard of Earthsea: The Tombs of Atuan (1971), The Farthest Shore (1972), Tehanu (1990), The Other Wind (2001), and Tales from Earthsea (2001). George Slusser described the series as a "work of high style and imagination", while Amanda Craig said that A Wizard of Earthsea was "the most thrilling, wise, and beautiful children's novel ever".
Background
Early concepts for the Earthsea setting were developed in two short stories, "The Rule of Names" (1964) and "The Word of Unbinding" (1964), both published in Fantastic. The stories were later collected in anthology The Wind's Twelve Quarters (1975). Earthsea was also used as the setting for a story she wrote in 1965 or 1966, which was never published. In 1967, Herman Schein (the publisher of Parnassus Press and the husband of Ruth Robbins, the illustrator of the book) asked Le Guin to try writing a book "for older kids", giving her complete freedom over the subject and the approach. She had no previous experience specifically with the genre of young adult literature, which rose in prominence during the late 1960s. Drawing from her short stories, she began work on A Wizard of Earthsea. She has said that the book was in part a response to the image of wizards as ancient and wise, and to wondering where they come from. She later said that she chose the medium of fantasy, and the theme of coming of age, with her intended adolescent audience in mind.
The short stories published in 1964 introduced the world of Earthsea and important concepts in it, such as Le Guin's treatment of magic. "The Rule of Names" also introduced Yevaud, a dragon who features briefly in A Wizard of Earthsea. Her depiction of Earthsea was influenced by her familiarity with Native American legends as well as Norse mythology. Her knowledge of myths and legends, as well as her familial interest in anthropology, have been described by scholar Donna White as allowing her to create "entire cultures" for the islands of Earthsea. The influence of Norse lore in particular can be seen in the characters of the Kargs, who are blonde and blue-eyed, and worship two gods who are brothers. The influence of Taoist thought on Le Guin's writing is also visible in the idea of a cosmic "balance".
Story
Setting
Earthsea is an archipelago, and the islands were raised from the ocean by a being called Segoy. The world is inhabited by both humans and dragons, and most or all humans have some innate magical gift, some are more gifted sorcerers or wizards. The world is shown as being based on a delicate balance, which most of its inhabitants are aware of, but which is disrupted by somebody in each of the original trilogy of novels. Earthsea is pre-industrial and has diverse cultures within the widespread archipelago. Most of the characters are of the Hardic peoples, who are dark-skinned, and who populate most of the islands. Four large eastern islands are inhabited by the white-skinned Kargish people, who despise magic and see the Hardic folk as evil sorcerers: the Kargs, in turn, are viewed by the Hardic people as barbarians. The far western regions of the archipelago are the realm of the dragons.
Plot summary
The novel follows a young boy called Duny, nicknamed "Sparrowhawk", born on the island of Gont. Discovering that the boy has great innate power, his aunt, a witch, teaches him the little magic she knows. When his village is attacked by Kargish raiders, Duny summons a fog to conceal the village and its inhabitants, enabling the residents to drive off the Kargs. Hearing of this, the powerful mage Ogion takes him as an apprentice, later revealing Duny's "true name"—Ged. Ogion tries to teach Ged about the "equilibrium", the concept that magic can upset the natural order of the world if used improperly. In an attempt to impress a girl, however, Ged searches Ogion's spell books and inadvertently summons a strange shadow, which has to be banished by Ogion. Sensing Ged's eagerness to act and impatience with his slow teaching methods, Ogion asks if he would rather go to the renowned school for wizards on the island of Roke. Ged loves Ogion, but decides to go to the school.
At the school, Ged meets Jasper, and is immediately on bad terms with him. He is befriended by an older student named Vetch, but generally remains aloof from anyone else. Ged's skills inspire admiration from teachers and students alike. During a festival, Jasper acts condescendingly towards Ged, provoking the latter's proud nature. Ged challenges him to a duel of magic, and casts a powerful spell intended to raise the spirit of a legendary dead woman. The spell goes awry and instead releases a shadow creature, which attacks him and scars his face. The Archmage Nemmerle drives the shadow away, but at the cost of his life.
Ged spends many months healing before resuming his studies. The new Archmage, Gensher, describes the shadow as an ancient evil that wishes to possess Ged, and warns him that the creature has no name. Ged eventually graduates and receives his wizard's staff. He then takes up residence in the Ninety Isles, providing the poor villagers protection from the dragons that have seized and taken up residence on the nearby island of Pendor, but discovers that he is still being sought by the shadow. Knowing that he cannot guard against both threats at the same time, he sails to Pendor and gambles his life on a guess of the adult dragon's true name. When he is proved right, the dragon offers to tell him the name of the shadow, but Ged instead extracts a promise that the dragon and his offspring will never threaten the archipelago.
Chased by the shadow, Ged flees to Osskil, having heard of the stone of the Terrenon. He is attacked by the shadow, and barely escapes into the Court of Terrenon. Serret, the lady of the castle, and the same girl that Ged had tried to impress, shows him the stone, and urges Ged to speak to it, claiming it can give him limitless knowledge and power. Recognizing that the stone harbors one of the Old Powers—ancient, powerful, malevolent beings—Ged refuses. He flees and is pursued by the stone's minions, but transforms into a swift falcon and escapes, but Serret, having taken the form of a gull, is killed.
Ged flies back to Ogion on Gont. Unlike Gensher, Ogion insists that all creatures have a name and advises Ged to confront the shadow. Ogion is proved right; when Ged seeks out the shadow, it flees from him. Ged pursues it in a small sailboat, until it lures him into a fog where the boat is wrecked on a reef. Ged recovers with the help of an elderly pair marooned on a small island since they were children; the woman gives Ged part of a broken bracelet as a gift. Ged patches his boat and resumes his pursuit of the creature into the East Reach. On the island of Iffish, he meets his friend Vetch, who insists on joining him. They journey east far beyond the last known lands before they finally come upon the shadow. Naming it with his own name, Ged merges with it and joyfully tells Vetch he is healed and whole.
Illustrations
The first edition of the book, published in 1968, was illustrated by Ruth Robbins. The cover illustration was in color, and the interior of the book contained a map of the archipelago of Earthsea. In addition, each chapter had a black-and-white illustration by Robbins, similar to a woodcut image. The images represented topics from each chapter; for instance, the very first image depicted the island of Gont, while the illustration for the chapter "The Dragon of Pendor" pictured a flying dragon. The image shown here depicts Ged sailing in his boat Lookfar, and was used in the 10th chapter, "The Open Sea", in which Ged and Vetch travel from Iffish eastward past all known lands to confront the shadow creature.
Publication A Wizard of Earthsea was first published in 1968 by Parnassus Press in Berkeley, a year before The Left Hand of Darkness, Le Guin's watershed work. It was a personal landmark for Le Guin, as it represented her first attempt at writing for children; she had written only a handful of other novels and short stories prior to its publication. The book was also her first attempt at writing fantasy, rather than science fiction. A Wizard of Earthsea was the first of books to receive widespread critical attention, and has been described as her best known work, as part of the Earthsea series. The book has been released in numerous editions, including an illustrated Folio Society edition released in 2015. It was also translated into a number of other languages. An omnibus edition of all of Le Guin's Earthsea works was released on the 50th anniversary of the publication of A Wizard of Earthsea in 2018.
Le Guin originally intended for A Wizard of Earthsea to be a standalone novel, but decided to write a sequel after considering the loose ends in the first book, and The Tombs of Atuan was released in 1971. The Farthest Shore was written as a third volume after further consideration, and was published in 1972. The Tombs of Atuan tells of the story of Ged's attempt to make whole the ring of Erreth Akbe, half of which is buried in the tombs of Atuan in the Kargish lands, from where he must steal it. There, he meets the child priestess Tenar, on whom the book focuses. In The Farthest Shore, Ged, who has become Archmage, tries to combat a dwindling of magic across Earthsea, accompanied by Arren, a young prince. The first three books are together seen as the "original trilogy"; in each of these, Ged is shown as trying to heal some imbalance in the world. They were followed by Tehanu (1990), Tales from Earthsea (2001), and The Other Wind (2001), which are sometimes referred to as the "second trilogy".
Reception
As children's literature