The effects caused by nuclear explosion on its immediate vicinity are typically much more destructive and multifaceted than those caused by conventional explosives. In most cases, the energy released from a nuclear weapon detonated within the lower atmosphere can be approximately divided into four basic categories: the blast and shock wave: 50% of total energy thermal radiation: 35% of total energy ionizing radiation: 5% of total energy (more in a neutron bomb) residual radiation: 5–10% of total energy with the mass of the explosion.
Depending on the design of the weapon and the location in which it is detonated, the energy distributed to any one of these categories may be significantly higher or lower. The physical blast effect is created by the coupling of immense amounts of energy, spanning the electromagnetic spectrum, with the surroundings. The environment of the explosion (e.g. submarine, ground burst, air burst, or exo-atmospheric) determines how much energy is distributed to the blast and how much to radiation. In general, surrounding a bomb with denser media, such as water, absorbs more energy and creates more powerful shock waves while at the same time limiting the area of its effect. When a nuclear weapon is surrounded only by air, lethal blast and thermal effects proportionally scale much more rapidly than lethal radiation effects as explosive yield increases. This bubble is faster than the speed of sound. The physical damage mechanisms of a nuclear weapon (blast and thermal radiation) are identical to those of conventional explosives, but the energy produced by a nuclear explosion is usually millions of times more powerful per unit mass, and temperatures may briefly reach the tens of millions of degrees.
Energy from a nuclear explosion is initially released in several forms of penetrating radiation. When there is surrounding material such as air, rock, or water, this radiation interacts with and rapidly heats the material to an equilibrium temperature (i.e. so that the matter is at the same temperature as the fuel powering the explosion). This causes vaporization of the surrounding material, resulting in its rapid expansion. Kinetic energy created by this expansion contributes to the formation of a shock wave which expands spherically from the center. Intense thermal radiation at the hypocenter forms a nuclear fireball which, if the explosion is low enough in altitude, is often associated with a mushroom cloud. In a high-altitude burst where the density of the atmosphere is low, more energy is released as ionizing gamma radiation and X-rays than as an atmosphere-displacing shockwave.
Direct effects
Blast damage
The high temperatures and radiation cause gas to move outward radially in a thin, dense shell called "the hydrodynamic front". The front acts like a piston that pushes against and compresses the surrounding medium to make a spherically expanding shock wave. At first, this shock wave is inside the surface of the developing fireball, which is created in a volume of air heated by the explosion's "soft" X-rays. Within a fraction of a second, the dense shock front obscures the fireball and continues to move past it, expanding outwards and free from the fireball, causing a reduction of light emanating from a nuclear detonation. Eventually the shock wave dissipates to the point where the light becomes visible again giving rise to the characteristic double flash caused by the shock wave–fireball interaction. It is this unique feature of nuclear explosions that is exploited when verifying that an atmospheric nuclear explosion has occurred and not simply a large conventional explosion, with radiometer instruments known as Bhangmeters capable of determining the nature of explosions.
For air bursts at or near sea level, 50–60% of the explosion's energy goes into the blast wave, depending on the size and the yield of the bomb. As a general rule, the blast fraction is higher for low yield weapons. Furthermore, it decreases at high altitudes because there is less air mass to absorb radiation energy and convert it into a blast. This effect is most important for altitudes above 30 km, corresponding to less than 1 percent of sea-level air density.
The effects of a moderate rain storm during an Operation Castle nuclear explosion were found to dampen, or reduce, peak pressure levels by approximately 15% at all ranges.
Much of the destruction caused by a nuclear explosion is from blast effects. Most buildings, except reinforced or blast-resistant structures, will suffer moderate damage when subjected to overpressures of only 35.5 kilopascals (kPa) (5.15 pounds-force per square inch or 0.35 atm). Data obtained from Japanese surveys following the atomic bombings of Hiroshima and Nagasaki found that was sufficient to destroy all wooden and brick residential structures. This can reasonably be defined as the pressure capable of producing severe damage.
The blast wind at sea level may exceed , approaching the speed of sound in air. The range for blast effects increases with the explosive yield of the weapon and also depends on the burst altitude. Contrary to what might be expected from geometry, the blast range is not maximal for surface or low altitude blasts but increases with altitude up to an "optimum burst altitude" and then decreases rapidly for higher altitudes. This is caused by the nonlinear behavior of shock waves. When the blast wave from an air burst reaches the ground it is reflected. Below a certain reflection angle, the reflected wave and the direct wave merge and form a reinforced horizontal wave, known as the '"Mach stem" and is a form of constructive interference. This phenomenon is responsible for the bumps or 'knees' in the above overpressure range graph.
For each goal overpressure, there is a certain optimum burst height at which the blast range is maximized over ground targets. In a typical air burst, where the blast range is maximized to produce the greatest range of severe damage, i.e. the greatest range that ~ of pressure is extended over, is a GR/ground range of 0.4 km for 1 kiloton (kt) of TNT yield; 1.9 km for 100 kt; and 8.6 km for 10 megatons (Mt) of TNT. The optimum height of burst to maximize this desired severe ground range destruction for a 1 kt bomb is 0.22 km; for 100 kt, 1 km; and for 10 Mt, 4.7 km.
Two distinct, simultaneous phenomena are associated with the blast wave in the air:
Static overpressure, i.e., the sharp increase in pressure exerted by the shock wave. The overpressure at any given point is directly proportional to the density of the air in the wave. Dynamic pressures, i.e., drag exerted by the blast winds required to form the blast wave. These winds push, tumble and tear objects.
Most of the material damage caused by a nuclear air burst is caused by a combination of the high static overpressures and the blast winds. The long compression of the blast wave weakens structures, which are then torn apart by the blast winds. The compression, vacuum and drag phases together may last several seconds or longer, and exert forces many times greater than the strongest hurricane.
Acting on the human body, the shock waves cause pressure waves through the tissues. These waves mostly damage junctions between tissues of different densities (bone and muscle) or the interface between tissue and air. Lungs and the abdominal cavity, which contain air, are particularly injured. The damage causes severe hemorrhaging or air embolisms, either of which can be rapidly fatal. The overpressure estimated to damage lungs is about 70 kPa. Some eardrums would probably rupture around 22 kPa (0.2 atm) and half would rupture between 90 and 130 kPa (0.9 to 1.2 atm).
Thermal radiation
Nuclear weapons emit large amounts of thermal radiation as visible, infrared, and ultraviolet light, to which the atmosphere is largely transparent. This is known as "flash". The chief hazards are burns and eye injuries. On clear days, these injuries can occur well beyond blast ranges, depending on weapon yield. Fires may also be started by the initial thermal radiation, but the following high winds due to the blast wave may put out almost all such fires, unless the yield is very high where the range of thermal effects vastly outranges blast effects, as observed from explosions in the multi-megaton range. This is because the intensity of the blast effects drops off with the third power of distance from the explosion, while the intensity of radiation effects drops off with the second power of distance. This results in the range of thermal effects increasing markedly more than blast range as higher and higher device yields are detonated.
Thermal radiation accounts for between 35 and 45% of the energy released in the explosion, depending on the yield of the device. In urban areas, the extinguishing of fires ignited by thermal radiation may matter little, as in a surprise attack fires may also be started by blast-effect-induced electrical shorts, gas pilot lights, overturned stoves, and other ignition sources, as was the case in the breakfast-time bombing of Hiroshima. Whether or not these secondary fires will in turn be snuffed out as modern noncombustible brick and concrete buildings collapse in on themselves from the same blast wave is uncertain, not least of which, because of the masking effect of modern city landscapes on thermal and blast transmission are continually examined. When combustible frame buildings were blown down in Hiroshima and Nagasaki, they did not burn as rapidly as they would have done had they remained standing. The noncombustible debris produced by the blast frequently covered and prevented the burning of combustible material.Glasstone & Dolan (1977) Thermal effects Chapter p. 26
There are two types of eye injuries from thermal radiation: flash blindness and retinal burn. Flash blindness is caused by the initial brilliant flash of light produced by the nuclear detonation. More light energy is received on the retina than can be tolerated but less than is required for irreversible injury. The retina is particularly susceptible to visible and short wavelength infrared light since this part of the electromagnetic spectrum is focused by the lens on the retina. The result is bleaching of the visual pigments and temporary blindness for up to 40 minutes. A retinal burn resulting in permanent damage from scarring is also caused by the concentration of direct thermal energy on the retina by the lens. It will occur only when the fireball is actually in the individual's field of vision and would be a relatively uncommon injury. Retinal burns may be sustained at considerable distances from the explosion. The height of burst and apparent size of the fireball, a function of yield and range will determine the degree and extent of retinal scarring. A scar in the central visual field would be more debilitating. Generally, a limited visual field defect, which will be barely noticeable, is all that is likely to occur.
When thermal radiation strikes an object, part will be reflected, part transmitted, and the rest absorbed. The fraction that is absorbed depends on the nature and color of the material. A thin material may transmit most of the radiation. A light-colored object may reflect much of the incident radiation and thus escape damage, like anti-flash white paint. The absorbed thermal radiation raises the temperature of the surface and results in scorching, charring, and burning of wood, paper, fabrics, etc. If the material is a poor thermal conductor, the heat is confined to the surface of the material.