Mouse Guard is an American bi-monthly comic book series written and illustrated by David Petersen and published by Archaia Studios Press. Mouse Guard comics are published in a square (8" x 8") format, a notable distinction from American standard comics size (6½" × 10").
Series one and two of the series have been collected in a single volume each, titled, respectively Mouse Guard: Fall 1152 (), and Mouse Guard: Winter 1152 (). In June 2013, Mouse Guard: The Black Axe (), a prequel which deals with Celenawe's earlier life, was published.
Main story
Mouse Guard is set in a world of sapient mice who live in a medieval era, paralleling the same age in human history, though in their world there are no humans. Its stories revolve around a brotherhood of mice known as the "Mouse Guard" who have sworn an oath to serve their fellow civilian mice in times of need, including making safe passage for them through the wilderness and protecting them from predators.
The premise is described: "The mice struggle to live safely and prosper among all of the world's harsh conditions and predators. Thus the Mouse Guard was formed. After persevering against a weasel warlord in the winter war of 1149, the territories are no longer as troubled. True, the day to day dangers exist, but no longer are they Guard soldiers, instead they are escorts, pathfinders, weather watchers, scouts and body guards for the mice who live among the territories. Many skills are necessary for the guard to keep the borders safe. They must find new safeways and paths from village to village, lead shipments of goods from one town to another and, in case of attack, guard against all evil and harm to their territories". The Mouse Guard are not simply soldiers that fight off intruders; rather, they are guides for the common mice looking to journey without confrontation from one hidden mouse village to another. The Guard patrols borders, finds safeways and paths through dangerous territories and treacherous terrain, watches weather patterns, and keeps the mouse territories free of predators.
Characters Abigail is a healer at Lockhaven who secretly shares Midnight's ideals. Celanawe is a champion of the Guard from long ago, known by some in the Guard as the legendary "Black Axe", whose mythic tale was thought ended long ago. Conrad is a salty, peg-legged mouse who once trained with the Black Axe. Conrad was sent to mouse the seaside outpost Calogero. Gwendolyn is the Guard's matriarchal leader who inducted many of the current Guard and oversees its members' assignments. June is the Innkeeper of the June Alley Inn. She is hospitable and carries out the tradition to judge the best of tales told by her clients in debt with the winner having his/her debt removed. Kenzie: Known for his intellect and cleverness in battle, many of the Guard owe their lives to his levelheadedness. He has patrolled for many seasons beside his close friend (and polar opposite), Saxon. Landra is one of the Guard's quartermasters who has succeeded Rand in many of his duties, responsible for tracking the movements of Guardsmice on missions. Lieam: Although one of the Guard's youngest members, he has earned the respect of his fellow Guardsmice several times over with his proven heroism and swordsmouseship. Midnight: The Guard's blacksmith, he steals the black axe from Celanawe and, dubbing himself the new Black Axe, raises an army that besieges Lockhaven. Rand is the shield-bearer of the Guard, charged with maintaining the defense of the Mouse Territories. He is crippled by a leg wound. Roibin is a scribe who serves Gwendolyn who is also a poet. Sadie is a young Guardsmouse once posted on the Eastern shores who has returned home in search of the camaraderie of other mice. She wields a pair of daggers and is an expert slinger. Saxon is a bold swordsmouse, who tends to confront a problem first with blade drawn. Though his hotheadedness is sometimes to his detriment, he is amongst the bravest and strongest of the Mouse Guard. This makes him a fine complement to his friend Kenzie.
Mouse Guard: Fall 1152 Mouse Guard: Fall 1152 is the title given to the first six-issue miniseries in its collected form.
Issue #1 – Belly of the Beast Released: February 2006
includes pin-up by Guy Davis
A mouse peddling grain took the path from Rootwallow to Barkstone alone, but never arrived at his destination. Mouse Guard members Saxon, Kenzie and Lieam are dispatched by Gwendolyn, head of the Mouse Guard to find him.
It is quickly uncovered that the missing merchant mouse was devoured by a snake, which the three Guard members dispatch, but the plot thickens as the merchant is revealed as a traitor, carrying a detailed map of Lockhaven, home of the Mouse Guard.
Issue #2 – Shadows Within Released: April 2006
includes pin-up by Guy Davis
While Guard members Saxon, Kenzie and Lieam were tracking the path of the grain merchant, Gwendolyn has sent word to another of the Guard, Sadie, who once watched the shoreline region of the Mouse Territories, and has to make contact with another missing mouse, Guard member Conrad, as there have been no outgoing communications from his Northern shoreline dwelling "Calogero".
Sadie arrives at Calogero to find it abandoned, or so it appears. She is quickly met by the peg-legged Conrad, who relates that the grain merchant from issue #1 is a traitor who would meet his mysterious master, who always remained in the shadows at Calogero. The duo plan to leave for Lockhaven at first light to warn them, but are surrounded during the evening by crabs. Conrad sacrifices himself to the crabs so that Sadie may have a chance to escape and warn the Mouse Guard of the traitor.
Issue #3 – Rise of the Axe Released: June 2006
includes pin-up by Rick Cortes and anjindesign.com
Saxon, Kenzie and Lieam, having abandoned the grain cart, have opted to take a lesser known path to the city of Barkstone in hopes to keep as low a profile as possible. What worries them more than knowing of a traitor, is not knowing who the traitor is. They are unaware of the information Sadie carries with her to Lockhaven, nor the fate of fellow Guard Conrad.
Arriving at the mouse city of Barkstone, Saxon, Kenzie and Lieam are forced to create a diversion to avoid watchful eyes. Kenzie and Saxon perform a duel between themselves while Lieam attempts to blend in with the townsmice. Lieam's investigation takes an unexpected twist when he uncovers The Axe, a well-organized anti-Guard group.
Issue #4 – The Dark Ghost Released: August 2006
includes pin-up by Mark Smylie
Hiding within the ranks of the mysterious militia known only as 'the Axe', Lieam is unaware that his Guard companions, Kenzie and Saxon, have been left for dead outside Barkstone's gates. Celanawe, a hermit and stranger of the mouse cities, retrieves and drags them to his secluded home.
The hermit Celanawe proclaims himself to be none other than the Black Axe, famed champion of the Mouse Guard who has been long presumed dead. Saxon, escaping his bonds, engages in combat with Celanawe, which results in the hermit's house burning down, but not before Kenzie is able to convince Celanawe that they must work together to stop the Axe. The Black Axe's legendary axe has been pilfered, which the two Guard mice agree to help recover. Elsewhere, Lieam is uncovered by the Axe as a spy and he realizes that the Axe's leader has a familiar voice.
Issue #5 – Midnight's Dawn Released: October 2006
includes pin-up by Jeremy Bastian
The Axe marches on Lockhaven with the captive Lieam. While tracking the treacherous Axe army, Saxon and Kenzie found a new ally in an old hermit mouse named Celanawe, claiming to be the ancient hero of mice: The Black Axe. His fate intertwined with two of the Guard's finest, he offered to aide them in their pursuit, in hopes to hold them to their word of retrieving his missing axe.
Midnight, the Mouse Guard's weaponsmith, is revealed to be the commander of the Axe army. He claims that "the Guard is useless...Gwendolyn exploits us. Cities, towns, and villages hold all the power. And Guard mice are their pawns. The territories need one sole leader. One who can offer security and prosperity. One who is not afraid to hunt down our predators. One who is more than a mere Guard mouse". Midnight then relates a tale of his discovery of the fabled Black Axe, which began when he accidentally uncovered, during the previous year, a secret room below the armory that housed a record of The Black Axe.
As Saxon and Kenzie travel with Celenawe, they privately discuss whether they think the old hermit is indeed the Black Axe. Celenawe continues to impress the Guard mice, not only setting the pace for their tracking but detouring them to higher ground and near a stockpile of weapons Kenzie made years before.
Sadie makes her way to Lockhaven successfully, beating both the Axe army and the Guard's mice tracking them to the gates. She warns the mice inside of the impending treachery and Lockhaven immediately locks itself down.
Issue #6 – A Return to Honor Released: January 2007
includes pin-up by Jeremy Bastian
Midnight's army reaches Lockhaven as the Guardsmice inside try to stave off the invasion. Kenzie and Celanawe convince Saxon not to try attacking the army head on.
The Axe assault Lockhaven and Midnight and several of his followers are able to get inside before the portcullis is dropped. He nearly succeeds in killing Gwendolyn but is thwarted by the timely arrival of Celenawe, who fights Midnight while Lieam frees himself and fights alongside Saxon, Kenzie and Sadie against Midnight's followers. Celenawe finally subdues Midnight, leading to The Axe's defeat. After Gwendolyn banishes Midnight beyond the scent boundaries of the Mouse Territories to certain death, Lockhaven begins to settle down for the winter and Celenawe returns to the Guard.
Collected edition Mouse Guard – Fall 1152 Released: May 2007 HC, March 2008 PB HC, PB Both the hardcover and the paperback include several pages of previously unreleased material. The paperback includes an additional eight pages of "pin-up" art by Petersen himself (not to be confused with the guest pin ups which are also included in both editions).
Mouse Guard: Winter 1152 Mouse Guard: Winter 1152 is a direct sequel to Mouse Guard: Fall 1152. It is a six issue miniseries that was published in 2007–2008. This series differs in that there are no subtitles to each issue.
Issue #1 Released: July 2007
includes pin-up by Geof Darrow
Saxon, Kenzie, Sadie, Leiam, and Celanawe are out during a bitter winter that has befallen the Mouse Territories. They embark as ambassadors for Gwendolyn in an attempt to unite the Mouse Territories and aid Lockhaven throughout the winter, for the home of the Guard Mice is short on supplies.
Issue #2 Released: September 2007
includes pin-up by Stan Sakai
After Sadie drives off an owl by hitting one of its eyes, the group is divided when Kenzie, Saxon and Sadie fall into a tunnel. It is soon revealed to be a Weasel air vent with no easy way out. Above ground Celanawe and Leiam push on home in the hopes of returning with the supplies in time to save both Rand and Lockhaven itself. Working their way through the abandoned Weasel city of Darkheather the trio of guard mice wonder if it is as deserted as it looks. While back home in Lockhaven a poisoner is afoot.
Issue #3 Released: November 2007 ISBN includes pin-up by Craig Rousseau
With Lockhavens exits sealed, the search for Abigail the poisoner begins. Elsewhere the freezing rain forces Celanawe and Lieam to dig in until it passes. Kenzie, Saxon and Sadie go deeper into the former Weasel territory and discover its new occupants, Bats. As the trio fight the bats the ceiling collapses forcing the bats to retreat while Saxon is still holding onto one. Back in the snow hole Celanawe hears something above them.
Issue #4 Released: January 2008 ISBN includes pin-up by Nate Pride